Networking & Gaming
CNSE M04A -- 1.5 Units
Networking Aspects of Multiplayer Gaming
Prerequisite: None
Class Hours: 1 lecture & 2 lab
Introduces elements of game engines, level and map editing, and building
multiplayer games. Review types and roles of network gaming hardware,
and building an environment to support multiplayer gaming over a LAN
network or over the Internet. Prepares the students for vendor-based
networking courses or game programming. Applies to Associate Degree.
CNSE M04B -- 1.5 Units
Advanced Networking Aspects of Multiplayer Gaming
Prerequisite: CNSE M04A
Class Hours: 1 lecture & 2 lab
Focuses on advanced topics related to game engines, level and map
editing, and building multiplayer games. Topics include building gaming
servers, understanding types and roles of network gaming hardware,
and building an environment to support multiplayer gaming over a LAN
network or the Internet. Prepares students for entry into vendor-based
networking courses and introduces programming languages used in game
development. Applies to Associate Degree.
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